Green Machine

Framing the curriculum development process as a collaborative design challenge.

Green Machine is a twelve-week curriculum design collaboration to prototype three modules of science and engineering-based learning activities with a Science and Society focus for middle-schoolers.

The three modules are:

  • H2O Friends or Foe? addresses water quality and access around the world by challenging youth to purify water;
  • U Built It introduces engineering and architectural designs by challenging youth to build free-standing weight-bearing structures and create design briefs for futuristic buildings;
  • Eco-Tiles explores green building through the design and creation of sustainable building tiles.

Each module is organized around a “big idea” and structured on a series of design challenges to encourage participants to work together to imagine and propose solutions with real impact.

As part of the Hive NYC Learning Network, Institute of Play was able to tap into the expertise of fellow Hive member organizations by convening them for “curriculum jams” to test and provide feedback before piloting the curriculum modules with youth.

This project was funded by the Hive Digital Media Learning Fund in The New York Community Trust in 2011.

 

Students take on roles as scientists, engineers, designers, inventors, and activists to tackle real-world issues. Photo courtesy of Institute of Play.

Students take on roles as scientists, engineers, designers, inventors, and activists to tackle real-world issues. Photo courtesy of Institute of Play.

Lead Organization:
Institute of Play

Partner Organizations:
Quest to Learn

Project Goal:
Lead a collaborative design effort to produce a set of learning activities that activate design and systems-thinking in youth by challenging them to solve problems and engage around real issues in their communities.

Project Tags:
STEM

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